![]() ![]() Most of them are outdated and lame, but some of them are still good and relevant. ![]() In addition, I will repost some of the old Grumpy Gamer columns that have been lost forever to time. A few Indie developers strike it rich, but most of us who do this for a living survive by finding a small, neglected market (retro single-player RPGs in my case) and workin' it like we mean it.Īs time goes on, I will write about running an Indie game business, the process of making the games, and pithy comments on new and successful titles. ![]() My blog's title represents what I feel is the highest aspiration of the Indie developer: to be a bottom feeder who has found a reliable food supply. Or, perhaps, BECAUSE I have laughably low budgets and simple graphics. But I have managed, even though I make RPGs with laughably low budgets and simple graphics. Indie game development, despite the occasional glorious success like Castle Crashers or Braid, is a really tough field to make money in. This is a very long time to do this sort of thing. I run a profitable independent game company, and I have done so since 1994. I hope some people read them, and that this isn't a gigantic waste of time. About game design, about running a games business, about things I feel are funny, and so on. They tend to be full of interesting thoughts. I have noticed, over the last few years, that many other successful Indie game writers have their own blogs. ![]()
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